The API grew out of Casey and [my] work, and our like/dislike of various approaches used by libraries that we’ve used: Postscript, QuickDraw, OpenGL, Java AWT, even Applesoft BASIC. Can we do OpenGL but still have it feel as simple as writing graphics code on the Apple ][? Can we simplify current graphics approaches so that they at least feel simpler like the original QuickDraw on the Mac?
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writing | ben fry » Is Processing a Language?
it really bums me out when people overcorrect i for me.